Welcome To The United Geeks Network

The United Geeks Network is a collection of blogs, podcasts, and video content providers that cover a wide range of geek-centric topics. There is something here for ever type of geek. And if you’ve got an idea for the network, reach out! We’re always looking for more geek-related, quality content. Pull up a chair, get comfortable, and enjoy the United Geeks Network! The United Geeks Network – You can broadcast…

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Who, What, Why S29.E10 :: Earth Rising with Laurie Blake

By Mike Bonet Laurie Blake, designer of Earth Rising from Stop, Drop and Roll Studios, joined me to talk about his game. We focused our discussion on the manufacturing of the game, which Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S29.E09 :: Hyperwars with Fabricio Leotti

By Mike Bonet Fabricio Leotti, designer of Hyperwars from Dice Coalition Games, joined me to talk about his game and its design. We discussed genre, mechanics, and manufacturing during a pandemic. Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S29.E08 :: Crisis on Cardea with Lucas Sosnick

By Mike Bonet Lucas Sosnick, designer of Crisis on Cardea from Green Street Games, joined me to talk about his game and his design process. Lucas is the 2nd teenager to be a Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S29.E07 :: Expansions and Shipping with Joe Slack

By Mike Bonet Joe Slack (@CrazyBrdGameGuy), designer of Relics of Rajavihara and owner of Crazy Like a Box Games, joined me to talk about creating an expansion for his game (soon on Kickstarter). Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S29.E06 :: RPG Cartography with Alyssa Faden

By Mike Bonet Alyssa Faden (@AlyssaFadenMaps), an RPG cartographer, joined me to talk about how she got into cartography and how she produces highly detailed maps as a way of expressing her own Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S29.E05 :: Games For Education with Andrew Canle

By Mike Bonet Andrew Canle, designer and educator, joined me to discuss developing games to improve discussion in class. This work also ties in with his doctoral work. Teaching kids how to become Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S29.E04 :: Writing RPGs with Crystal Mazur

By Mike Bonet Crystal Mazur, a freelance RPG writer for Onyx Path and Third Eye Games and developer on the Pip System, joined me to talk about writing. We discussed how she got Go To Source… Read more at the source : Who, What, Why?

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Check Out Ray Anderson Stand-Up: Impromptu Nerdbyte

By Nerdbyte Go To Source… Read more at the source : The Nerdbyte

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Who, What, Why S29.E03 :: Playfulness in Games with Jeff and Jonny

By Mike Bonet Jeff and Jonny Pac joined me again to talk about playfulness and lightness of spirit in games. What do we think that looks like? How can we inject more of Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S29.E02 :: Educational Games with Catherine Croft

By Mike Bonet Dr. Catherine Croft joined me to talk about educational games. We discussed these kinds of games and when these games work and when they don’t. There was a lot of Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S29.E10 :: Opolis with Steven Aramini

By Mike Bonet Steven Aramini joined me to talks about his 2 wallet sized games that pack an enormous game play punch: Sprawlopolis and Agropolis. We discussed where these games came from and Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S28.E10 :: Library Labyrinth with Dissent Games

By Mike Bonet Jessica Metheringham and Mill Goble of Dissent Games joined me to talk about their game Library Labyrinth. We discussed the games’ genesis mechanically as well as its world-building. The game Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S28.E09 :: Nunami with Thomassie Mangiok

By Mike Bonet Thomassie Mangiok joined me to talk about his game Nunami. We discussed the game’s origins and how it exemplifies aspects of Inuit worldview through both its gameplay and production. I Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S28.E08 :: David and Emilie of Pe Metawe

By Mike Bonet David and Emilie of Pe Metawe in Edmonton, Alberta joined me to talk about Pe Metawe. It’s a store in Canada owned by Indigenous folks that also does consulting around Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S28.E07 :: Game Design (or Architectural Landscape Design) with Robin David

By Mike Bonet Robin David, famous for his designs… board game designs such as Luzon Rails and Letter Press, joined me to talk about design in general. We had a great chat about Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S28.E06 :: What’s the Point with Dr. Wictz

By Mike Bonet Aaron and Austin of Dr. Wictz and designers of games like You Fool and Robotech Reconstruction join me to talk about points and the way that games use a couple Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S28.E05 :: Game Design with Mondo Davis

By Mike Bonet Mondo Davis, designer of the upcoming Color Field and Mansplaining, joined me to talk about his games, about design, and about everything in between. This was a good chat with Go To Source… Read more at the source : Who, What, Why?

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