Welcome To The United Geeks Network

The United Geeks Network is a collection of blogs, podcasts, and video content providers that cover a wide range of geek-centric topics. There is something here for ever type of geek. And if you’ve got an idea for the network, reach out! We’re always looking for more geek-related, quality content. Pull up a chair, get comfortable, and enjoy the United Geeks Network! The United Geeks Network – You can broadcast…

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Who, What, Why S31.E04 :: Bloc by Bloc with Greg Loring-Albright

By Mike Bonet Greg Loring-Albright, co-designer of Bloc by Bloc 3rd edition, joined me to talk about this game about social uprisings in a simulated oppressive state. We focused our conversation on the Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S31.E03 :: Skate Summer with Randy Reiman

By Michael Bonet @RandyReiman, designer of Skate Summer–on KS 1/18/22 from @pandasaurusgame, joined me to talk about Skate Summer. We discussed how the game changed, how virtual playtesting helped, and how Tony Hawk Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S31.E02 :: Carol Mertz and Multidisciplinary Design

By Mike Bonet Carol Mertz, senior game designer at Exploding Kittens, designer of games like Pass the Buck, and cool experiences like Hell Couch, joined me on the show to talk about multidisciplinary Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S31.E01 :: Ken Spencer and the Tome of Wondrous Items

By Michael Bonet Ken Spencer, partner at Frog God Games and writer of the Tome of Wondrous Items, joined me to talk about this new 5E supplemental on Kickstarter now. Our conversation focused Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S30.E10 :: Ostia with Totsuca Chuo

By Mike Bonet Totsuca Chuo, designer of Ostia, joined me to discuss his game that uses the mancala mechanism in a unique way. Totsuca sent his answers via email, and Quentin Hudspeth provides Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S30.E09 :: Making the Sausage with Jeff and Jonny

By Mike Bonet Jeff Warrender, designer of Acts of the Evangelists, joins me and Jonny to talk about self-publishing and producing 100 copies of his game. We discuss a lot of details about Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S30.E08 :: Directing Games with Anya Combs

By Mike Bonet Anya Combs, director of games at Kickstarter, joined me to talk about Kickstarter, her journey into the games industry, and her passion of music. This was an excellent chat with Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S30.E07 :: Lair with Tam Myaing

By Mike Bonet My friend Tam Myaing (@TamAtPlay), designer of Lair, joined me to talk about his game published with Game and a Curry. We talked about how Tam packed a big experience Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S30.E06 :: Steam Up with Hot Banana Games

By Mike Bonet Marie and Pauline of Hot Banana Games joined me to talk about their game Steam Up. We focused on discussing the unique aspects of this game such as the components, Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S30.E05 :: Brouhaha Games with Travis Drake

By Mike Bonet Travis Drake of Brouhaha Games joined me to talk about his game company, which has a unique angle in the hobby. He makes games mostly dedicated to Halloween (or celebrations Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S30.E04 :: CBE with NBSP

By Mike Bonet NBSP, designer of the P500 game Cross Bronx Expressway, joined me to talk about his game. We focused on its design, its importance in telling a story not many will Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S30.E02 :: Playing and Reviewing Games with J.Shipinski and J.Pac

By Mike Bonet Jay Shipinski and Jonny Pac joined me to talk about the insights Jay gained from playing 365+ games every day without stopping. He and his family documented their gaming, sometimes Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S30.E03 :: KS vs BackerKit with Douglas Cole

By Mike Bonet Douglas Cole, owner of Gaming Ballistic and publisher of a bunch of Fantasy Trip stuff, joined me to talk about why he ran a BackerKit campaign for his latest TFT Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S30.E01 :: Second Editions with Jonny Pac, Ode, and Julian

By Mike Bonet In this episode, my usual crew of Ode, Julian, and Jonny Pac joined me to talk about working on second editions of games. We explore why and how designers work Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S29.E10 :: Earth Rising with Laurie Blake

By Mike Bonet Laurie Blake, designer of Earth Rising from Stop, Drop and Roll Studios, joined me to talk about his game. We focused our discussion on the manufacturing of the game, which Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S29.E09 :: Hyperwars with Fabricio Leotti

By Mike Bonet Fabricio Leotti, designer of Hyperwars from Dice Coalition Games, joined me to talk about his game and its design. We discussed genre, mechanics, and manufacturing during a pandemic. Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S29.E08 :: Crisis on Cardea with Lucas Sosnick

By Mike Bonet Lucas Sosnick, designer of Crisis on Cardea from Green Street Games, joined me to talk about his game and his design process. Lucas is the 2nd teenager to be a Go To Source… Read more at the source : Who, What, Why?

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