Welcome To The United Geeks Network

The United Geeks Network is a collection of blogs, podcasts, and video content providers that cover a wide range of geek-centric topics. There is something here for ever type of geek. And if you’ve got an idea for the network, reach out! We’re always looking for more geek-related, quality content. Pull up a chair, get comfortable, and enjoy the United Geeks Network! The United Geeks Network – You can broadcast…

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Who, What, Why? S23.E01 :: For Your Next Assignment…

By Who, What, Why? Joe Slack, a designer and game educator, joined me to talk about teaching game design. We explored how he got into teaching and how he has evolved to create his Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S22.E10 :: Game Design al Dente with Leo Colovini

Leo Colovini, designer of many games such as Cartagena and Carolus Magnus, joined me to talk about his history as a designer, his experiences, and his advice for future game Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? Bonus Episode #1 Gloomhaven and Pandemic Legacy

By Who, What, Why? Howdy listeners. This is a bonus episode because I have some more space left in my monthly allotment. I talk about why I love Gloomhaven and Pandemic Legacy from a Go To Source… Read more at the source : Who, What, Why?

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W3 S22 E09 Jargon with Jeff Warrender Jonny Pac and Jason Dinger80

By Who, What, Why? Jonny, Jeff, and Jason Dinger (new addition) join me to discuss jargon. Words and terms that designers and players use to describe games and describe experiences. The hobby has its Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S22.E08 :: Abra + Cadabra = Math!

By Who, What, Why? Bill Murphy and Scott Kelly, designers of Mathemagicians Duel, joined me to talk about designing educational games. Normally, educational games get a bad rap because they are bad games. This Go To Source… Read more at the source : Who, What, Why?

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W3 S22 E07 Bullet with Joshua Van Laningham96

By Who, What, Why? Joshua Van Laningham, designer of Bullet, joined me to talk about his game currently on Kickstarter from Level 99. It’s a shmup similar to the arcade games where bullets rain Go To Source… Read more at the source : Who, What, Why?

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W3 S22 E06 Fun with Jeff Warrender and Jonny Pac80

By Who, What, Why? Jonny Pac and Jeff Warrender, who have become regular guests on my broad game design topic episodes, return again to talk about a difficult topic: FUN. This is by no Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S22.E05 :: SSSURPRESSING FLIIIICKKKKSSSSS!

By Who, What, Why? Pete Ruth and Mark Thomas, designers of Seal Team Flix and the upcoming Phantom Division, joined me to talk about their games. We discussed how Seal Team came about and Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S22.E04 :: Let Me Learn You Something

By Who, What, Why? Heuristics. A popular board game word. Jonny Pac and Jeff Warrender join me to talk about heuristics. What is it? How can it be applied to improving designs? This was Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S22.E03 :: Bubble Jet, Ink Jet, or Laser Jet!

By Who, What, Why? Andrew Tullsen, manager of Print n Play, joined me to talk about the evolution of Print n Play the studio and his own journey as a print n play’er. Credit: Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S22.E02 :: It Puts the Meeple in the Basket

By Who, What, Why? People respond to incentives. Offer up a juicy reward and one can encourage or discourage all kinds of behaviors. Game design is about leveraging those incentives to get players to Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S22.E01 :: For basic podcast episode setup, click here

By Who, What, Why? John Vallerand, designer of the upcoming Cartographia and With a Smile and Gun, joined me to talk about games with variable setup. John lays out the 4 ways that this Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S21.E10 :: So, there’s a point to all of this, right?

By Who, What, Why? Jeff Warrender and Jonny Pac joined me for a discussion about designing goals and objectives in games. We looked at the importance of mechanical and narrative goals and how those Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S21.E09 :: What did the Romans ever do for us?

By Who, What, Why? If you ever found yourself wondering what the Romans have ever done for you, this episode is the right one for you. In this episode, I have Gary and Steve, Go To Source… Read more at the source : Who, What, Why?

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What’s on the paint table now?

By All Us Geeks Go To Source… Read more at the source : AUG YouTube Channel

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Cover Crowd Sales Again with The Game Crafter – Episode 228

By JT Smith & Jeff King JT and Jeff take on not only a listener request, but some topics being discussed on The Game Crafter Facebook discussion group: Crowd Sales! In this episode, JT Go To Source… Read more at the source : The Game Crafter Official Podcast

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The Geeks GROWL At Girls – Episode 100

By Jeff King Here we are! All Us Geeks has reached the official 100th episode!For this episode, Jeff and Jordan are joined by Megan and Sara to review GROWL, published by Vigour Games.And Go To Source… Read more at the source : All Us Geeks – Main

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