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Monthly Archives: July 2020

Who What Why? Bonus #2: Why I Love Racing Games

Posted on July 30, 2020 by Jeff King Posted in GCN Members

By Who, What, Why? This is the second month with a bonus episode. Tonight I tackled my loved for racing games. I focused pretty heavily on a few titles (Formula D, Rallyman GT, Flamme Go To Source…

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Who, What, Why? S23.E04 :: Does What Happens in Game Stay in Game?

Posted on July 20, 2020 by Jeff King Posted in GCN Members

By Who, What, Why? Isaac Shalev and Greg Loring-Albright join me to talk about the Magic Circle, a concept originally mentioned by Huizinga in Homo Ludens and defined by Eric Zimmerman and Katie Salen. Go To Source…

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Who, What, Why? S23.E03 :: THIS GAME ISN'T FAIR! *RAGE QUIT!*

Posted on July 17, 2020 by Jeff King Posted in GCN Members

By Who, What, Why? John Vallerand, Jeff Warrender, and Jonny Pac joined me to talk about “Fairness” in a game, either on the designer or player end. We wanted to explore this concept since Go To Source…

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Who, What, Why? S23.E02 :: A True Family Affair

Posted on July 15, 2020 by Jeff King Posted in GCN Members

By Who, What, Why? Banana Chan and Sen-Foong Lim, co-designers of Jiangshi: Blood in the Banquet Hall, joined me to talk about their new game. We talked about the game design and how important Go To Source…

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Who, What, Why? S23.E01 :: For Your Next Assignment...

Posted on July 13, 2020 by Jeff King Posted in GCN Members

By Who, What, Why? Joe Slack, a designer and game educator, joined me to talk about teaching game design. We explored how he got into teaching and how he has evolved to create his Go To Source…

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Who, What, Why? S22.E10 :: Game Design al Dente with Leo Colovini

Posted on July 11, 2020 by Jeff King Posted in GCN Members

Leo Colovini, designer of many games such as Cartagena and Carolus Magnus, joined me to talk about his history as a designer, his experiences, and his advice for future game Go To Source…

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