By Mike Bonet RPGs have always been for kids and now even more so! Questlings RPG designed by Banana Chan and Tim Devine and co-published with Letiman Games gives kids the chance to Go To Source…
Read more at the source : Who, What, Why?
By Mike Bonet RPGs have always been for kids and now even more so! Questlings RPG designed by Banana Chan and Tim Devine and co-published with Letiman Games gives kids the chance to Go To Source…
Read more at the source : Who, What, Why?
By Mike Bonet Randy O’Connor, designer of Roll in One, joined me to talk about his dice game about golf. This game has a really interesting rolling mechanic that provides as much control Go To Source…
Read more at the source : Who, What, Why?
By Mike Bonet Jonny Pac, designer of games like Fistful of Meeples, Coloma, and developer of the upcoming Endless Winter, joined me to talk about his own designs rather than just a design Go To Source…
Read more at the source : Who, What, Why?
By Who, What, Why? Deon Mixon, designer of the game Design Eye, joined me to talk about his game. He has a really interesting backstory and purpose for this game. He wanted to educate Go To Source…
Read more at the source : Who, What, Why?
By Who, What, Why? Sarah Sayles, designer of Diamonds for Water, joined me to talk about her game. We focused on the way in which she incorporated the real world concerns of water accessibility Go To Source…
Read more at the source : Who, What, Why?