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Author Archives: Jeff King

Who, What, Why? S26.E03 :: The High Priest Needs Your Devotion

Posted on January 16, 2021 by Jeff King Posted in GCN Members

By Mike Bonet Ed and Sam Stockton, designers and owners of BA Games, joined me to talk about their first game coming to Kickstarter in February. This game Cult of the Deep brings Go To Source…

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Who, What, Why? S26.E02 :: Pass the Catch Up... Mechanics

Posted on January 15, 2021 by Jeff King Posted in GCN Members

By Mike Bonet Jonny, Ode, and Julian joined me for a discussion of a board game related topic: catch up mechanics. What purpose do they serve? How are they implemented? Why aren’t they Go To Source…

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Who, What, Why? S26.E01 :: Design Group Tips and Tricks

Posted on January 12, 2021 by Jeff King Posted in GCN Members

By Mike Bonet Tony Tran and Emma Larkins, both designers and organizers of their own board game design groups, joined me to talk about board game design groups. We discussed how both became Go To Source…

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Who, What, Why? S25.E10 :: Art from Japan with Roci

Posted on January 6, 2021 by Jeff King Posted in GCN Members

By Mike Bonet Roci, illustrator for Uchibacoya Games over in Japan, was kind enough to join me on the show to talk about how she got into games, her inspiration for her beautiful Go To Source…

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Jordan's 2021 painting plans

Posted on January 1, 2021 by Jeff King Posted in GCN Members

By All Us Geeks Go To Source…

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Who What Why? Bonus #3 State of the Show

Posted on December 31, 2020 by Jeff King Posted in GCN Members

By Mike Bonet Dear listeners, this is a state of the show bonus episode. I lay out some of where I came from and where I am going with the show. 2021 can Go To Source…

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Jordan's 2020 mini painting wrap up

Posted on December 23, 2020 by Jeff King Posted in GCN Members

By All Us Geeks Go To Source…

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Who, What, Why? S25.E09 :: Publishing Out of Taiwan with Tony Chen

Posted on December 21, 2020 by Jeff King Posted in GCN Members

By Mike Bonet Tony Chen, owner of Monsoon Publishing out of Taiwan, joined me to talk about publishing games. We focused on what got Tony and his wife into game design and self-publishing. Go To Source…

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WOW!!

Posted on December 18, 2020 by Jeff King Posted in GCN Members

By Nerdbyte Go To Source…

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Who, What, Why? S25.E08 :: Long Games and Hard Pipes

Posted on December 18, 2020 by Jeff King Posted in GCN Members

By Mike Bonet Ryan Courtney, designer of Pipeline and Curious Cargo and fellow 2016 Gen Con Formal Ferret booth op with me, joined me to talk about his two games. We focused a Go To Source…

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