By Mike Bonet Ed and Sam Stockton, designers and owners of BA Games, joined me to talk about their first game coming to Kickstarter in February. This game Cult of the Deep brings Go To Source…
Read more at the source : Who, What, Why?
By Mike Bonet Ed and Sam Stockton, designers and owners of BA Games, joined me to talk about their first game coming to Kickstarter in February. This game Cult of the Deep brings Go To Source…
Read more at the source : Who, What, Why?
By Mike Bonet Jonny, Ode, and Julian joined me for a discussion of a board game related topic: catch up mechanics. What purpose do they serve? How are they implemented? Why aren’t they Go To Source…
Read more at the source : Who, What, Why?
By Mike Bonet Tony Tran and Emma Larkins, both designers and organizers of their own board game design groups, joined me to talk about board game design groups. We discussed how both became Go To Source…
Read more at the source : Who, What, Why?
By Mike Bonet Roci, illustrator for Uchibacoya Games over in Japan, was kind enough to join me on the show to talk about how she got into games, her inspiration for her beautiful Go To Source…
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Read more at the source : AUG YouTube Channel
By Mike Bonet Dear listeners, this is a state of the show bonus episode. I lay out some of where I came from and where I am going with the show. 2021 can Go To Source…
Read more at the source : Who, What, Why?
Read more at the source : AUG YouTube Channel
By Mike Bonet Tony Chen, owner of Monsoon Publishing out of Taiwan, joined me to talk about publishing games. We focused on what got Tony and his wife into game design and self-publishing. Go To Source…
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Read more at the source : The Nerdbyte
By Mike Bonet Ryan Courtney, designer of Pipeline and Curious Cargo and fellow 2016 Gen Con Formal Ferret booth op with me, joined me to talk about his two games. We focused a Go To Source…
Read more at the source : Who, What, Why?