Welcome To The United Geeks Network

The United Geeks Network is a collection of blogs, podcasts, and video content providers that cover a wide range of geek-centric topics. There is something here for ever type of geek. And if you’ve got an idea for the network, reach out! We’re always looking for more geek-related, quality content. Pull up a chair, get comfortable, and enjoy the United Geeks Network! The United Geeks Network – You can broadcast…

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Who, What, Why S29.E02 :: Educational Games with Catherine Croft

By Mike Bonet Dr. Catherine Croft joined me to talk about educational games. We discussed these kinds of games and when these games work and when they don’t. There was a lot of Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S29.E10 :: Opolis with Steven Aramini

By Mike Bonet Steven Aramini joined me to talks about his 2 wallet sized games that pack an enormous game play punch: Sprawlopolis and Agropolis. We discussed where these games came from and Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S28.E10 :: Library Labyrinth with Dissent Games

By Mike Bonet Jessica Metheringham and Mill Goble of Dissent Games joined me to talk about their game Library Labyrinth. We discussed the games’ genesis mechanically as well as its world-building. The game Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S28.E09 :: Nunami with Thomassie Mangiok

By Mike Bonet Thomassie Mangiok joined me to talk about his game Nunami. We discussed the game’s origins and how it exemplifies aspects of Inuit worldview through both its gameplay and production. I Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S28.E08 :: David and Emilie of Pe Metawe

By Mike Bonet David and Emilie of Pe Metawe in Edmonton, Alberta joined me to talk about Pe Metawe. It’s a store in Canada owned by Indigenous folks that also does consulting around Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S28.E07 :: Game Design (or Architectural Landscape Design) with Robin David

By Mike Bonet Robin David, famous for his designs… board game designs such as Luzon Rails and Letter Press, joined me to talk about design in general. We had a great chat about Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S28.E06 :: What’s the Point with Dr. Wictz

By Mike Bonet Aaron and Austin of Dr. Wictz and designers of games like You Fool and Robotech Reconstruction join me to talk about points and the way that games use a couple Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why S28.E05 :: Game Design with Mondo Davis

By Mike Bonet Mondo Davis, designer of the upcoming Color Field and Mansplaining, joined me to talk about his games, about design, and about everything in between. This was a good chat with Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S28.E04:: Games with Matt Fantastic

By Mike Bonet Wu-Tang is for the children, but this episode is not for the children. Matt Fantastic joined me to talk game design and a lot of other topics that are not Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S28.E03 :: Expansions with Julian, Ode, and Jonny

By Mike Bonet You wanted more content?! Well, I have more content for you. Expansions! More content. Add to your game. Which expansion is necessary? Why make them? When to make them? Julian Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S28.E02 :: Socially Conscious Design with Two Sarahs

By Mike Bonet Sarah Sayles of Big Girl Games and Sarah Shah (aka Puffindor) joined me to talk about what I’m calling socially conscious design. Games that have some kind of real world Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S28.E01 :: Delvers to Grow with Doug Cole

By Mike Bonet Doug Cole, owner of Gaming Ballistic and publisher of the Nordlond RPG series, joined me to talk about his latest product called Delvers to Grow. Sometimes one of the stumbling Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S27.E10 :: Games and Death with Cedrick Chaboussit

By Mike Bonet Cédrick Chaboussit, designer of upcoming games Glow (Lueur), Lost Explorers, Shamans, and more, joined me to talk about his upcoming games and the process behind their designs. We focused on Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S27.E09 :: Level Up Your Game Design

By Mike Bonet Scott Rogers, designer and author, joined me to talk about his life as a designer. We focused a lot on video games since video game design was a huge part Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S27.E08 :: Gender-Inclusive Language and the Hobby

By Mike Bonet Tanya Pobuda and Shelly Jones, co-authors of AN ANALYSIS OF GENDER-INCLUSIVE LANGUAGE AND IMAGERY IN TOP-RANKED BOARD GAME RULEBOOKS, joined me to talk about their most recent article exploring representation Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S27.E07 :: Life in the Fast Train

By Mike Bonet Trey Chambers, designer of Empyreal and its expansions, joined me to talk about his game: a very massive but deeply rich train game set in the world of Indines. We Go To Source… Read more at the source : Who, What, Why?

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Who, What, Why? S27.E06 :: The Artist of Doom

By Mike Bonet John Kovalic, cartoonist and game designer, joined the show to talk about his journey into the industry and more. John is most notable for his work on Munchkin and Apples Go To Source… Read more at the source : Who, What, Why?

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